Уровень 439
Send ants to the outer edges to lower the door count You want to start by attacking the bottom left and bottom right corners of the picture where the paths are wide open. Pull the pink 20 block and the dark green 38 bloc
Чек-лист перед стартом
- Посчитай цвета: сколько кубов каждого и сколько лунок под них
- Открой верхние стопки — они перекрывают тропу
- Сначала убери цвета, у которых мало кубов
- Оставь минимум один пустой слот до конца
Пошаговое прохождение
- 1Send ants to the outer
Send ants to the outer edges to lower the door count You want to start by attacking the bottom left and bottom right corners of the picture where the paths are wide open. Pull the pink 20 block and the dark green 38 block from your tray into the waiting area. The pink ants will march out of the nest hole and head to the far left side to eat the pink flower tiles scattered around the trees. The dark green ants will head out and take a sharp right to start clearing the dense forest edge. Sending ants to the outer edges is the only safe move early on because the Hungry Door entirely blocks the middle path. Every time your ants clear a section of the border you will notice the number on the Hungry Door starts to drop steadily. Keeping the ants moving on the outside prevents your waiting slots from jamming right at the beginning when space is incredibly tight
- 2Push black and white ants
Push black and white ants up the sides to build momentum With the bottom corners slightly cleared you can bring out the heavier blocks to push further up the board. Pull the black 53 block and one of the white 35 blocks into your empty waiting slots. The black ants will stream up the left side of the house targeting the dark outlines while the white ants find paths along the right side and reach the very top edges. You will see the black block number drop to 47 as the ants deploy rapidly and find their targets. Keep pulling red 18 blocks as they appear in your tray to start chipping away at the red roof tiles near the top canopy. As these ants eat the upper sections the Hungry Door number will fall from 80 down into the thirties. Always make sure you leave at least one waiting slot completely empty so you can cycle a new color if the current ants run out of valid paths
- 3Manage the connected blocks while
Manage the connected blocks while attacking the top canopy This is the exact moment things get tricky because the connected boxes show up in your tray to complicate your strategy. You will see a light blue block connected directly to a yellow block via a solid bar. When you pull these linked blocks they take up two spaces in your waiting slots at the exact same time. Before you pull them you must visually verify that both light blue and yellow tiles are exposed on the board. Pull the connected block pair along with another red 31 block to keep the pressure on. The red ants will aggressively eat the huge red roof section towering over the door. The yellow ants will clear the small sun or window details while the light blue ants start eating the sky. By this point the Hungry Door number will be down to 18. The intense clearing on the roof is exactly what you need to finally break that frustrating door
- 4Break the hungry door to
Break the hungry door to access the inner cabin structure Keep feeding red and black blocks into the waiting slots to finish off the roof outline and the upper walls. Once the ants clear enough adjacent tiles the Hungry Door will finally break and disappear entirely from the board. This is the best moment in the entire puzzle because the lower half of the cabin is now fully exposed to your colony. You no longer have to route all your ants the long way around the outside edges just to reach their targets. The ants can march straight up the middle of the screen. You will have a pink block and a yellow 2 block sitting in your slots right as the door shatters. Let them finish their current paths and prepare to flood the newly opened middle of the board with your remaining heavy blocks
- 5Flood the bottom grass with
Flood the bottom grass with a massive swarm of light green ants Now that the door is gone you have a direct path to the large patch of grass at the very bottom of the picture. Your tray will be full of light green blocks including a light green 12 block and two massive light green 35 blocks. Pull these into your waiting slots immediately to take advantage of the open space. A huge swarm of light green ants will pour out of the nest and devour the entire bottom lawn section in seconds. While the grass disappears you should also pull the black 19 block and the red 18 block to clean up the newly exposed wooden walls and lower roof tiles of the cabin. The board opens up significantly here so you do not have to worry as much about dead ending your slots. Just keep pulling blocks that match the colors exposed in the wide open center
- 6Wrap up the sky and
Wrap up the sky and the remaining structural pieces of the house The board is mostly empty now except for the light blue sky at the top and a few scattered structural pieces on the sides. Bring out the light blue 35 block and the brown 40 block from your tray. The light blue ants will stream all the way up the sides and fan out across the top to eat the huge sky background. The brown ants will target the remaining wooden logs and window frames of the house structure. You might encounter another set of connected blocks here featuring yellow and pink colors. Pull them safely knowing you have plenty of room in your slots to accommodate their dual nature. Let the white ants finish the snowy cloud areas around the chimney while you prepare for the final cleanup phase
- 7Empty the final tray blocks
Empty the final tray blocks carefully to complete the puzzle board You are now in the final stretch with only a few scattered pixels remaining along the extreme outer boundary of the level. Look down at your tray to see a handful of small numbers left to play. You will have a light blue 2 block, a light green 2 block, a pink 1 block, a white 12 block, and a dark green 13 block waiting for you. Pull them carefully one after another rather than all at once. The ants will take a very long walk around the empty board to reach those final isolated tiles. Make sure you do not pull all five blocks at the exact same second just in case one color blocks the path of another near the nest hole. Wait for the dark green ants to eat the last remaining leaves and the white ants to clear the final outer rim of the picture. Once the last tile vanishes from the screen the puzzle is complete - 8Clear the shoes and shorts
Clear the shoes and shorts to open the bottom of the board When the level starts the entire pixel art picture is solid and completely blocks the upper areas. The ants sit waiting in their nest hole at the very bottom of the screen. You only have access to the bottom row of pixels. This bottom section consists of black and red shoes along with green shorts resting just above them. Look at your tray and tap the red green and black blocks to pull them up. The ants will stream out of the hole and immediately target the lowest accessible tiles which are the shoes. They eat the black and red pixels first. Watch the numbers on your blocks drop quickly as the ants do their work. After the shoes are gone the ants move slightly higher to eat the green shorts. You must wait for the ants to finish these lower sections completely. Do not pull any white or skin tone blocks right now. If you pull colors the ants cannot reach yet the blocks will just sit in your waiting slots and take up valuable space. Keeping the slots clear early on is essential - 9Send ants to eat the
Send ants to eat the large red shirt in the center Once the shorts are completely cleared out the ants gain access to the bottom edge of the red shirt. The red shirt forms a massive chunk of pixels right in the middle of the board and acts as a huge barrier. You need plenty of red numbers to clear it out. Pull the large red blocks from your tray into your waiting slots. The red ants march up through the center and spread out widely across the shirt. This clearing process takes some time because the shirt spans the entire width of the boy torso. You must remain patient while the ants eat through this large red area piece by piece. Do not pull any skin tone blocks or black blocks during this phase. The arms and face are completely blocked behind the red shirt. If you pull skin blocks now they will clog your five waiting slots and leave you with no room to move forward. Let the red numbers tick all the way down
Совет: Если застрял — рестарт уровня: раскладка та же, но можно сыграть иначе.
Точная раскладка кубов и лимиты слотов на уровне 439 могут меняться между обновлениями — проверяйте по полю уровня в игре (verify).