Уровень 434
Clear the thick witch hair and the scattered yellow stars With the right side of the board now fully accessible, you can shift some of your focus back to the center of the picture. The tile count on the light blue hat wi
Чек-лист перед стартом
- Посчитай цвета: сколько кубов каждого и сколько лунок под них
- Открой верхние стопки — они перекрывают тропу
- Сначала убери цвета, у которых мало кубов
- Оставь минимум один пустой слот до конца
Пошаговое прохождение
- 1Clear the thick witch hair
Clear the thick witch hair and the scattered yellow stars With the right side of the board now fully accessible, you can shift some of your focus back to the center of the picture. The tile count on the light blue hat will drop past 86 as it gets mostly cleared out. Pull red or brown blocks to clear the thick witch hair. The hair connects the hat directly to the face and the dress. Clearing the hair opens up deeper underlying layers of the picture for your ants. Next, pull yellow blocks to clear the bright stars scattered across the dark purple sky. The stars act as isolated patches. You want to clear them as soon as the dark purple sky recedes enough to expose them. If you leave the stars for too long, they can block the ants from reaching the sky tiles located behind them. Always monitor your five waiting slots during this critical phase. If you pull a yellow block but the ants cannot reach the stars quite yet, that block will sit there and take up valuable space you cannot afford to lose
- 2Tackle the massive dark blue
Tackle the massive dark blue dress and the wooden fence The witch wears a very large dark blue dress. This dress contains a remarkably high volume of tiles starting around 130. Pull a dark blue block to get your colony working heavily on the dress. The tile count on the dress will drop down to 79 and keep falling rapidly. The dress acts exactly like the white moon. It provides a wide open path that can absorb very large numbered blocks without stalling. While the ants eat the blue tiles, keep feeding brown blocks to finish off the wooden fence on the right side. Balancing a huge area like the dress with a smaller structural area like the fence keeps your block rotation incredibly healthy. The ants will naturally divide their numbers between the large food source and the smaller remaining visual details. Make sure you clear the edges of the dress evenly. You absolutely do not want the ants to hollow out the center and leave isolated blue tiles stranded on the outer edges
- 3Finish the remaining night sky
Finish the remaining night sky to complete the final picture In the final phase of the level, the board will mostly consist of the remaining dark purple sky and the last few tiles of the dark blue dress. The white moon and the green grass should be completely gone by now. Pull the last dark blue blocks to finish the witch character. Pull the remaining dark purple blocks to clear the outer edges of the night sky. The ants will swarm the far borders of the board. Pay very close attention to the exact colors left on the screen right now. Do not pull a block color that no longer exists on the board. Look at the tray and select only the precise colors you need to finish the job. Once your ants eat the final dark purple tile in the top corner, the board will clear completely and you will win the level
- 4Clear the bottom left debris
Clear the bottom left debris and start the yellow lightning. Start your game by focusing entirely on the immediate area around the nest hole. I always clear the small cluster of pixels in the bottom left corner first because it opens up the board. Pull the red 5 block and the green 8 block into your waiting slots right away. The red and green ants will exit the nest and immediately eat those small pixels. Getting these out of the way is absolutely critical for opening walking lanes for the rest of your ants. Next pull the yellow 41 block to target the lightning bolt. The yellow ants will swarm the bottom center of the board and begin eating the lightning bolt from the bottom up. This initial sequence clears the entrance and ensures your ants do not get stuck near the hole. It also keeps your waiting slots cycling smoothly so you do not hit the five block limit. If you ignore the small plant on the left you will severely restrict how many ants can leave the nest at one time and your tray will quickly back up
- 5Begin clearing the cloud interior
Begin clearing the cloud interior and outline. With the bottom entrance clear you can start moving your attention further up the board. Pull a light blue 30 block and a white 32 block from the dispenser into your empty waiting slots. The light blue ants will travel up the yellow lightning bolt path and begin eating the interior pixels of the storm cloud on the left side. The white ants will follow right behind them and attach to the white outline of the cloud. As you do this you will see more yellow blocks appear in your queue below the active slots including a 25 and a 26. Pull these yellow blocks whenever you have an open slot to keep feeding the lightning bolt. Balancing the light blue blocks, the white blocks, and the yellow blocks keeps your tray moving perfectly. You must constantly monitor the blocks coming up from the bottom of the screen. Do not pull any dark purple blocks yet because the background is completely blocked by the cloud and the lightning. If you pull dark purple blocks right now they will sit in your waiting slots and cause a fatal jam that ends the level
- 6Feed the Hungry Door to
Feed the Hungry Door to lower the requirement. The white ants walking along the cloud outline will eventually bump into the Hungry Door on the right side of the board. This door requires exactly 100 white ants to open and it acts as the primary bottleneck for the entire level. You must prioritize every white block you see in the queue to feed this massive requirement. Pull a white 28 block, a white 30 block, and a white 25 block into your slots in rapid succession. As the white ants stream into the door you will watch the number drop from 100 down to 97 and continue falling as more ants arrive. Keep sending white blocks to maintain the heavy pressure on the door. While you do this you must keep at least one waiting slot open for a light blue block. Sending light blue ants into the left side of the cloud prevents the left side of the board from stalling while the right side is entirely stuck behind the door. Maintaining a flow on both sides of the board is the only way to cycle enough blocks to find the white ones you need
Совет: Если застрял — рестарт уровня: раскладка та же, но можно сыграть иначе.
Точная раскладка кубов и лимиты слотов на уровне 434 могут меняться между обновлениями — проверяйте по полю уровня в игре (verify).