Уровень 405
Pull the first set of connected boxes to clear the outer edges. While the brown ants are busy chewing away the base line you will notice connected boxes shifting into your tray. One specific pair links a cyan block direc
Чек-лист перед стартом
- Посчитай цвета: сколько кубов каждого и сколько лунок под них
- Открой верхние стопки — они перекрывают тропу
- Сначала убери цвета, у которых мало кубов
- Оставь минимум один пустой слот до конца
Пошаговое прохождение
- 1Pull the first set of
Pull the first set of connected boxes to clear the outer edges. While the brown ants are busy chewing away the base line you will notice connected boxes shifting into your tray. One specific pair links a cyan block directly to a yellow block. You pull this connected pair into your waiting slots. Because these two blocks are linked together they automatically take up two of your remaining four available slots at the exact same time. The cyan block has a value of one and the yellow block also has a value of one. The single cyan ant will scurry up and target the lowest exposed pixel of the background on the far right. The single yellow ant will target a tiny exposed yellow pixel near the hand of the character on the left. You must make absolutely sure both colors have an open physical path before you pull the connected pair into play. If the cyan path is blocked the entire pair will just sit trapped in your slots and take up incredibly valuable space
- 2Clear the dark purple legs
Clear the dark purple legs to open the middle chest area. The brown base is actively shrinking and the dark purple pixels making up the legs are finally exposed to the nest hole. You pull the dark purple blocks from your tray to send out the next wave of hungry ants. There is a pair of dark purple blocks connected together in the tray with values of 32 each. You pull them up and the dark purple colony swarms the leg and pants area. The pants take up a significant portion of the lower body and block access to the torso. As the dark purple pixels disappear your ants gain direct access to the bottom edge of the white armor shirt. You must always wait until the target pixels are fully exposed before pulling the matching colored block. Pulling the dark purple blocks too soon would leave them stuck in the waiting slots while the brown ants are still trying to clear the path
- 3Chew through the white armor
Chew through the white armor and manage the lock and key blocks. With the legs completely gone the white armor is now totally open for your colony to consume. You pull the white blocks carrying values like 40 and 60 to send white ants rushing up into the chest and shoulder areas. At the exact same time you need to pay close attention to the new items shifting into your tray below. You will see several standard blocks trapped behind brightly colored locks. You will also spot other blocks holding the matching keys needed to free them. You pull the yellow block holding the bright yellow key. As the yellow ants clear the newly exposed yellow pixels on the face the key travels down the screen and unlocks the trapped blocks in the tray. You must prioritize playing the key blocks whenever their matching picture pixels become reachable. Failing to unlock the tray early will eventually starve you of the colors you desperately need to finish the upper half of the head
- 4Unlock the remaining tray blocks
Unlock the remaining tray blocks and clear the massive yellow head. The white armor is mostly chewed away and the huge yellow head becomes the next primary target for your swarm. You pull more yellow blocks into your waiting slots to keep the yellow ants flowing upward. Some of these yellow blocks carry numbers in the thirties. You also pull the cyan key block carrying a value of 42 to pry open another locked section of the tray. The yellow ants aggressively chew away the face the helmet and the pixels surrounding the eyes. You must keep a very close watch on your available waiting slots during this heavy action. Do not pull a cyan background block unless a completely clear path exists around the outside of the yellow head. The cyan background surrounds the head completely but the ants need a straight route to reach those outer pixels without bumping into the yellow tiles
- 5Finish the remaining connected blocks
Finish the remaining connected blocks lurking in the tray. The yellow head is shrinking extremely fast and the tray reveals another challenging set of connected boxes. This new pair links a cyan block to a dark purple block. You carefully pull this pair into your slots once you verify the paths. The dark purple ants will rush up to finish off the very last few pixels of the hair and the eyes located inside the head outline. The cyan ants will start chipping away at the massive blue background looming above. You must ensure the dark purple pixels are actually reachable before pulling this connected pair. If those dark purple pixels are still trapped inside a wall of yellow tiles the pair will clog two of your slots indefinitely. Waiting patiently for the yellow ants to expose the dark purple pixels guarantees the connected blocks will clear out smoothly
- 6Clear the massive cyan background
Clear the massive cyan background to finish the board entirely. The character portrait is entirely gone and only the bright cyan background remains on the screen. You have a massive number of cyan pixels left to clear out. The tray is now completely full of high value cyan blocks carrying numbers like 42 and 46 and 40. You pull them into your waiting slots one after another. The cyan ants stream out of the nest hole and spread rapidly across the entire upper section of the board. You can pull multiple cyan blocks at once right now because the path is completely wide open and the background is enormous. The ants will wrap around the empty space and devour the remaining tiles from the outside edges inward. The numbers on the cyan blocks drop rapidly as the swarm finishes the massive job. The final pixel vanishes and you win the level
- 7Start clearing the outer brown
Start clearing the outer brown border The level begins with a thick wall of brown background blocks. This border surrounds the entire main portrait. Your tray offers several brown boxes right away. You will see multiple brown boxes with counts of 35 and 34. Tap the first few brown boxes to send them into your waiting slots. The ants will swarm up the left side of the screen. They begin eating away the outer edge of the picture. This action opens a clear path toward the inner colors. You must remove this outer shell first. The ants cannot reach the interior yellow face or the red headband until this brown barrier falls. Watch the numbers drop as the ants do their job. Keep at least one slot completely empty so you never freeze the board - 8Begin feeding the large Hungry
Begin feeding the large Hungry Door Once the ants chew through the lower brown section you gain access to the main portrait. The giant Hungry Door sits directly in your way. It reads 257 and blocks a huge portion of the bottom right area. You need to start feeding this door immediately. Tap a red box with a count of 24. Next pull a yellow box with a count of 25. Bring up a dark purple box with a 30 count to target the dark details around the face. The ants will flood into the central area. They will start eating the exposed yellow face and the bright red headband tiles. Every ant that hits the Hungry Door reduces its big number. You will see the counter drop rapidly from 257 down to 76 as your ants stream inside
Совет: Если застрял — рестарт уровня: раскладка та же, но можно сыграть иначе.
Точная раскладка кубов и лимиты слотов на уровне 405 могут меняться между обновлениями — проверяйте по полю уровня в игре (verify).