Уровень 470
Clear the white tiles to finish the level completely The only tiles left on the board are the white base tiles sitting right at the very bottom. Pull your white blocks into the tray. The ants have a very short walk from
Чек-лист перед стартом
- Посчитай цвета: сколько кубов каждого и сколько лунок под них
- Открой верхние стопки — они перекрывают тропу
- Сначала убери цвета, у которых мало кубов
- Оставь минимум один пустой слот до конца
Пошаговое прохождение
- 1Clear the white tiles to
Clear the white tiles to finish the level completely The only tiles left on the board are the white base tiles sitting right at the very bottom. Pull your white blocks into the tray. The ants have a very short walk from the nest hole to these bottom tiles. The numbers on the white blocks will count down to zero extremely fast because the travel distance is so short. Once the last white tile is eaten, the ants return to the nest and you win the level
- 2pull the connected dark purple
pull the connected dark purple blocks to attack the outer background. The level begins with an overwhelming 500 dark purple tiles making up the background. Look at your tray and pull the connected dark purple blocks up into your waiting slots. These connected blocks carry a count of 40 each and take up two spaces in your tray. You also need to pull the white block with a count of 43 to get it out of the way for future moves. The ants will immediately stream out of the nest hole and swarm the outer edges of the dark purple background. This move establishes a wide open path and ensures your waiting slots stay active right from the start
- 3feed more dark purple blocks
feed more dark purple blocks into the slots as the background count drops. As the ants consume the exterior the background count rapidly drops from 500 down to the low 300s. Your connected dark purple blocks will empty out and disappear. You must quickly replace them by pulling single dark purple blocks from the bottom row of your tray. Keep your eyes on the five waiting slots and never fill the last slot with a color the ants cannot reach. Pull up a light blue block with a count of 5 just to keep your tray organized but make sure you leave plenty of room for the dark purple blocks to do their work. The ants will continue chewing away the left and right sides of the image
- 4bring up white blocks to
bring up white blocks to start clearing the clothing and arms. Once the background count falls below 200 the ants break through to the inner parts of the picture. The character has white tiles making up a shirt and arms. Pull up the white blocks to give the ants a new target. The swarm will split their attention between the remaining dark purple edges and the newly exposed white tiles. You want to maintain a steady flow of both colors so your waiting slots constantly empty out. This dual approach prevents the tray from jamming and opens up multiple paths across the lower half of the board
- 5clear the lower sections to
clear the lower sections to reveal the skin tone tiles and the hidden box. With the outer walls mostly gone the ants can easily reach the central face and body. Pull the skin tone block with a count of 30 into your waiting slots. The ants will rush up the middle to clear the hands and face of the character. This action exposes the green hidden box sitting near the bottom right. The box starts with a count of 30 and needs green blocks to clear. Do not pull a green block until the ants have completely cleared the tiles touching the box. Waiting ensures the green blocks have an immediate path and do not get stuck sitting in your tray
- 6pull the green blocks to
pull the green blocks to dismantle the hidden box and the headset. Now that the green hidden box has an open path you can safely pull the green block with a count of 32 from your tray. The ants will attack the box and the green sections of the gaming headset simultaneously. The count on the box will drop rapidly as the swarm consumes it. During this heavy action pull another dark purple block to clean up the final pieces of the background near the top left. Keeping a mix of colors in your waiting slots guarantees that every ant leaving the nest finds a target immediately
- 7pull the red and light
pull the red and light blue blocks to finish the small details. Only a few scattered details remain on the board at this point. Pull the red block with a count of 9 and the light blue block with a count of 13. The ants will rush to the top of the character to eat the remaining pieces of the headset and the small red details on the clothing. The green hidden box count will drop down to single digits before disappearing entirely. You must carefully watch the board to ensure you do not pull a color that is buried behind another tile. Always verify the target color is completely exposed before moving its matching block into your limited slot space
Совет: Если застрял — рестарт уровня: раскладка та же, но можно сыграть иначе.
Точная раскладка кубов и лимиты слотов на уровне 470 могут меняться между обновлениями — проверяйте по полю уровня в игре (verify).