Уровень 448

Уровень #448 · Сложность: Сложно · Тема: Сортировка цветов

Colony Flow геймплей — уровень 448
Геймплей Colony Flow! — уровень 448

Use large numbered blocks to heavily damage the door You need to commit more resources to breaking the Hungry Door while keeping your tray moving. Pull a black block with the number 40 into your waiting slots. A huge swa

Чек-лист перед стартом

  • Посчитай цвета: сколько кубов каждого и сколько лунок под них
  • Открой верхние стопки — они перекрывают тропу
  • Сначала убери цвета, у которых мало кубов
  • Оставь минимум один пустой слот до конца

Пошаговое прохождение

  1. 1
    Use large numbered blocks to
    Use large numbered blocks to heavily damage the door You need to commit more resources to breaking the Hungry Door while keeping your tray moving. Pull a black block with the number 40 into your waiting slots. A huge swarm of ants will leave the nest and rush straight to the wooden chest. They will swarm the obstacle and the number on the door will plummet from 75 down to 58. By using a block with a massive number you guarantee that a large portion of the door gets depleted in a single move. This keeps your waiting slots clear because the block actively drains as the ants hit the target
    Колони Флоу уровень 448 — шаг 1
  2. 2
    Continue clearing the background to
    Continue clearing the background to maintain open lines You cannot just focus on the door because you will eventually run out of blocks that can hit it directly. You must alternate your attacks by clearing more of the background. Pull a white block into the tray to send ants after the white background pixels surrounding the man. As the ants consume the white tiles the Hungry Door will also take a few incidental hits from the swarm dropping its count to 50. Clearing the background pixels opens up the upper left and right corners of the board. This gives your ants multiple angles of attack and ensures they never get stuck behind each other
    Колони Флоу уровень 448 — шаг 2
  3. 3
    Drive the door count down
    Drive the door count down to the single digits The board is now very bare around the edges and the Hungry Door is completely exposed on all sides. It is time to prepare for the final breach. Pull a fresh black block followed by a flesh colored block from your tray. The ants will consume some outer pixels and throw their remaining numbers into the Hungry Door. You will watch the number on the chest drop rapidly from 50 all the way down to 30. Follow this up with a large white block with the number 40. The ants will flood the center of the board and drive the door count all the way down to 8. The chest is now barely holding together
    Колони Флоу уровень 448 — шаг 3
  4. 4
    Shatter the Hungry Door to
    Shatter the Hungry Door to reveal the hidden face You are exactly one move away from busting the central obstacle wide open. Pull a black block with the number 40 into your waiting slots. The ants will rush the chest and deliver the final eight hits required to destroy it. The giant wooden box will vanish from the screen completely. Underneath the broken chest you will finally uncover the hidden face and hair pixels of the man. This completely changes the dynamic of the board. You now have a fresh batch of flesh and red colored tiles ready to be cleared and your ants have direct access to every single one of them
    Колони Флоу уровень 448 — шаг 4
  5. 5
    Clear the newly exposed skin
    Clear the newly exposed skin pixels Now that the face is visible you must prioritize the flesh colored pixels before they block access to the hair. Pull a flesh colored block into your waiting slots. The ants will charge into the center of the board and eat away the chin cheeks and forehead of the man. The flesh block will drain very quickly because there are so many newly revealed tiles grouped together. Pull another flesh colored block to finish off the remaining skin pixels around the eyes and neck. Your board is now shrinking rapidly toward the top edge
    Колони Флоу уровень 448 — шаг 5
  6. 6
    Remove the beard and hair
    Remove the beard and hair pixels Only the red hair pixels and a few scattered outline pixels remain. Pull a red block into your tray to target the beard and the lower sections of the hair. The ants will march right up the middle and consume the red tiles. Keep a close eye on your waiting slots here. Since the board is almost empty you must be extremely precise with your pulls. Do not pull a white or black block if the red hair is blocking the path to the background. Wait for the red blocks to finish draining before you queue up the next colors
    Колони Флоу уровень 448 — шаг 6
  7. 7
    Clean up the final top
    Clean up the final top edge to finish the level The very top of the board holds the last few red hair pixels and the final black outline tiles. Pull one last red block to clear the very top of the head. Then pull a white block to sweep up the remaining white background pixels in the upper corners
  8. 8
    Deploy the connected pair to
    Deploy the connected pair to start clearing the cherries and background Begin the level by pulling the connected block pair from your tray. This pair consists of a 24 Magenta block linked securely to a Light Blue block. Because they are connected boxes, they will move into the waiting slots together and occupy two of your five available spaces. The magenta ants will immediately rush toward the top and bottom cherries on the left side of the board. At the same time, the light blue ants will start chipping away at the outer edges of the sky background. To keep the board moving and utilize your remaining three slots efficiently, pull the 16 Dark Blue block to target the deer's eye and nose. Follow this by pulling the 38 Dark Brown and 34 Light Brown blocks to begin clearing the dark and light sections of the deer's fur. Your waiting slots are now completely full, but because all five colors have wide open paths to their target tiles, the ants flow continuously and prevent any risk of a jam
  9. 9
    Uncover the keys hidden on
    Uncover the keys hidden on the magenta cherries As your magenta ants aggressively chew through the brightly colored cherry tiles, they will reveal the specific keys resting on top of them. The top cherry holds the Yellow Key, and the bottom cherry hides the Green Key. By keeping the magenta path active and ensuring the waiting slot never stalls out, your ants will automatically collect both of these keys the moment the tiles underneath them are cleared. Collecting the Green Key immediately removes the Green Lock from your tray, freeing up a vital 35 Light Blue block. Similarly, grabbing the Yellow Key shatters the Yellow Lock, giving you access to another large Light Blue block. Opening up these locked blocks early is absolutely essential because you will need a massive amount of light blue ants to tackle the huge background later in the level
Совет: Если застрял — рестарт уровня: раскладка та же, но можно сыграть иначе.

Точная раскладка кубов и лимиты слотов на уровне 448 могут меняться между обновлениями — проверяйте по полю уровня в игре (verify).