Уровень 416

Уровень #416 · Сложность: Средне · Тема: Сортировка цветов

Colony Flow геймплей — уровень 416
Геймплей Colony Flow! — уровень 416

Pull your yellow and green blocks to hit the lamp and duck body. As the red background clears out on the sides, the ants can finally reach the outer edges of the duck and the lamp. The lamp consists mostly of yellow and

Чек-лист перед стартом

  • Посчитай цвета: сколько кубов каждого и сколько лунок под них
  • Открой верхние стопки — они перекрывают тропу
  • Сначала убери цвета, у которых мало кубов
  • Оставь минимум один пустой слот до конца

Пошаговое прохождение

  1. 1
    Pull your yellow and green
    Pull your yellow and green blocks to hit the lamp and duck body. As the red background clears out on the sides, the ants can finally reach the outer edges of the duck and the lamp. The lamp consists mostly of yellow and orange tiles forming a long shape. You will also see a few green tiles near the bottom edge of the duck structure. Tap your yellow block and your green block to move them into the empty waiting slots. The ants will travel up the newly formed side paths and cut inward toward the center of the screen. They will start eating the yellow lamp and the green tiles piece by piece. At the same exact time, the ants will continuously chew on the outer edges of the giant chocolate block. The chocolate count will drop steadily from four hundred down to double digits as the ants swarm it. Always monitor your five waiting slots closely during this phase. Make sure you only have two or three blocks active at one single time. Leaving empty slots gives you room to adapt if a path suddenly closes or a block finishes its count unexpectedly
    Колони Флоу уровень 416 — шаг 1
  2. 2
    Clear the chocolate block to
    Clear the chocolate block to open the floodgates. The constant pressure from the side paths will eventually reduce the chocolate block count down to zero. When it vanishes, the entire bottom center of the board opens up. This completely changes how the board plays and gives you a huge advantage. The ants no longer have to take the long way around the sides. They can charge straight up from the nest hole into the core of the picture. This direct path is very important for the next phase of the level. Now you can safely pull more yellow blocks and begin introducing black blocks. The black tiles make up the large body and head of the duck character. With the center wide open, the black blocks will find immediate paths to their targets. Send up a black block and watch the numbers drop rapidly. The efficiency of the central path means your blocks will clear out of the waiting slots much faster than before
    Колони Флоу уровень 416 — шаг 2
  3. 3
    Collect the green key to
    Collect the green key to unlock the first locked tray block. Deep inside the bottom section of the duck, you will uncover a bright green key resting quietly on the board. You must clear the colored tiles directly surrounding it to collect it. Use your active yellow and black blocks to eat away the adjacent tiles blocking the way. Once the ants grab the green key, a green lock in your lower tray will pop open instantly. This gives you access to a fresh red block that you desperately need for the upper sections of the red background. Do not rush to use this new red block immediately upon unlocking it. Wait patiently until the current blocks in your waiting slots finish their jobs and clear out entirely. You want to maintain a steady and safe rhythm throughout the entire level. Pulling the newly unlocked red block too early might crowd your waiting slots and trigger a sudden loss. Let the ants finish eating their current colors first to ensure your safety
    Колони Флоу уровень 416 — шаг 3
  4. 4
    Gather the yellow and cyan
    Gather the yellow and cyan keys to free the remaining locked blocks. As your colony chews higher into the duck picture, they will expose the yellow key and the cyan key. The yellow key sits right in the middle of the lamp structure. The cyan key rests slightly to the right side of the duck base near the orange tiles. Continue feeding yellow and orange blocks into the waiting slots to clear out the lamp shape. When the ants collect the yellow key, a yellow lock down in the tray opens up immediately. When they collect the cyan key, the cyan lock opens up as well. These actions give you access to a large white block and another large orange block hidden in the tray. The white block is required for clearing the bright eyes of the duck later on. The orange block will finish off the rest of the lamp handle. Always ensure you have at least two empty waiting slots before deploying these newly freed blocks to prevent a fatal jam. Keeping an eye on your remaining space will save you from losing the game right at the very end
    Колони Флоу уровень 416 — шаг 4
  5. 5
    Deploy the connected boxes when
    Deploy the connected boxes when you have ample space. Your tray contains a large set of connected boxes sitting together. These are two separate blocks physically linked together by a small chain icon. When you tap one of them, both blocks move up into the waiting slots at the same exact time. This means they consume two of your five precious slots instantly. You must be incredibly careful here to avoid losing the level. If you only have one slot open and you tap the connected boxes, the board will jam and you will fail the level. Wait until you have three completely empty slots just to be perfectly safe. I suggest waiting until the duck body is mostly gone before using them. Once you have the space, tap the connected boxes. The ants will use these massive blocks to clear huge sections of the black duck head and the remaining red background above it. The linked blocks hold a massive amount of moves, so they will sit in your slots for quite a while
    Колони Флоу уровень 416 — шаг 5
  6. 6
    Finish the duck head and
    Finish the duck head and the top corners of the background. You are now in the final stretch of the level. The only parts of the picture left are the very top of the black duck head, the white eyes, and the red background tucked into the upper corners. Your tray will be down to its final few scattered blocks. Pull your last white block into a waiting slot to clear the duck eyes. Send up your final black block to eat the rest of the black head shape
    Колони Флоу уровень 416 — шаг 6
  7. 7
    Start with the blue blocks
    Start with the blue blocks to clear the outer background edges. Begin by pulling the blue block with the number 38 into your waiting slot. A swarm of blue ants will immediately pour out of the nest hole and stream up the far left and right sides of the board. They will begin eating the blue background tiles surrounding the character. As they consume these blue tiles, you will see the numbers on the massive bottom crates start to decrease. The 248 crates will drop into the lower 200s, and the 500 crate will drop down to 455. Pulling this blue block first is the safest opening move because the blue tiles are completely exposed on the outside edges. This guarantees the blue ants will not get stuck, keeping your five tray slots perfectly safe
  8. 8
    Deploy the purple ants to
    Deploy the purple ants to peel back the inner background layers. Once the first blue block is nearly finished, pull the purple block with the number 40 into a waiting slot. The purple ants will follow the paths just opened by the blue ants and attack the dark purple shading around the character. The numbers on your bottom crates will continue to plummet as the purple background vanishes. The outside crates will drop down to 139, and the middle crate will fall to 391. By waiting for the blue ants to clear the outermost layer before sending the purple ants, you ensure a wide open highway for the new swarm. Your waiting slots remain clear and ready for the next color
Совет: Если застрял — рестарт уровня: раскладка та же, но можно сыграть иначе.

Точная раскладка кубов и лимиты слотов на уровне 416 могут меняться между обновлениями — проверяйте по полю уровня в игре (verify).