Уровень 369

Уровень #369 · Сложность: Сложно · Тема: Сортировка цветов

Colony Flow геймплей — уровень 369
Геймплей Colony Flow! — уровень 369

Clear the final white face tiles and the remaining black outline. Only the head remains on the board surrounded by empty space. Pull the White 45 block and the Black 30 block to finish the job. You also have a small Red

Чек-лист перед стартом

  • Посчитай цвета: сколько кубов каждого и сколько лунок под них
  • Открой верхние стопки — они перекрывают тропу
  • Сначала убери цвета, у которых мало кубов
  • Оставь минимум один пустой слот до конца

Пошаговое прохождение

  1. 1
    Clear the final white face
    Clear the final white face tiles and the remaining black outline. Only the head remains on the board surrounded by empty space. Pull the White 45 block and the Black 30 block to finish the job. You also have a small Red 34 block and a Black 14 block in your tray that you will pull as the slots open
    Колони Флоу уровень 369 — шаг 1
  2. 2
    Start pulling light blue blocks
    Start pulling light blue blocks to clear the massive background and open the outer edges. You need to begin by opening up the outer edges of the board. Pull the light blue blocks from your tray into your waiting slots. The ants will turn light blue and stream up the sides of the board to eat the sky tiles. This action creates a wide open space around the owl. It also starts the process of wearing down the massive chocolate blocks on the outer wings. Do not pull all your light blue blocks at once. Pull two or three and watch the numbers count down. Keep an eye on your five waiting slots. You want to make sure the light blue ants have a continuous path to the top corners of the board
    Колони Флоу уровень 369 — шаг 2
  3. 3
    Introduce light green blocks to
    Introduce light green blocks to start feeding the ants the main body of the owl character. Once the light blue ants clear enough space around the edges, the light green body of the owl becomes fully accessible. Pull a light green block from your tray. The light green ants will march up and start eating the top of the owl head and the outer wings. Managing the flow between the light blue background and the light green body keeps your waiting slots moving smoothly. Alternate between pulling a light blue block and a light green block. This dual approach ensures that you always have active ants on the board and your slots never back up. The chocolate blocks will continue to shrink as the green ants clear the tiles next to them
    Колони Флоу уровень 369 — шаг 3
  4. 4
    Manage the connected light green
    Manage the connected light green and black blocks carefully to avoid jamming your tray. Look closely at your tray and you will spot a light green block attached to a black block. These are Connected Boxes. When you pull one into a waiting slot, both blocks come together. You must guarantee that both colors have a clear path to their targets before you make this move. The black block needs to reach the black pupils inside the owl eyes. Do not pull this connected pair early. Wait until the light green ants have eaten enough of the face to expose the eyes. If you pull the connected blocks too soon, the black block will get trapped in a waiting slot because the pupils are blocked. Wait for a clear path
    Колони Флоу уровень 369 — шаг 4
  5. 5
    Deploy white blocks to clear
    Deploy white blocks to clear the large eyes and open up the center of the board. The owl has big white eyes surrounded by the light green face. Once the face is mostly clear, pull the white blocks from your tray. The white ants will travel straight into the center of the owl and clear out the large white eye tiles. This move opens up the inner section of the board completely. It also clears the final barrier protecting the black pupils. Opening the eyes is a required move before you can finish the black tiles. Take your time and let the white ants finish their job. Keep watching your five waiting slots to ensure the white blocks are counting down properly and not getting stuck
    Колони Флоу уровень 369 — шаг 5
  6. 6
    Send dark green ants to
    Send dark green ants to clear the border details and separate the owl from the background. The owl design includes a dark green outline and shadow details located under the wings and face. Pull the dark green blocks to send your ants to these border areas. The dark green ants will travel along the newly cleared paths and clean up the edges of the character. This action separates the owl shape from the bottom section of the board. Always verify that the dark green tiles are exposed before pulling these blocks. The dark green sections are thin and can easily be blocked by remaining light green tiles. Clear the main body first and then pull the dark green blocks to sweep up the borders
    Колони Флоу уровень 369 — шаг 6
  7. 7
    Target the orange beak to
    Target the orange beak to prepare the bottom area for the final special tile. Right in the middle of the face sits an orange beak. Pull a small orange block from your tray to clear this beak. The orange ants will march up and eat the beak tiles. You need to keep the orange blocks moving because they set up your next major move. Clearing the beak exposes the area right above the bottom section. By this point in the level, the huge chocolate blocks in the bottom corners are getting very small. The ants have been chipping away at them the entire time. Clearing the beak gives you the exact path you need to address the final challenge at the bottom of the board
  8. 8
    Feed the Hungry Door at
    Feed the Hungry Door at the bottom of the board with exactly 18 orange units to unlock it. Directly below the beak area sits a Hungry Door. This door requires exactly 18 orange units to open. Look in your tray for the orange block with the number 18. Pull this block into an empty waiting slot. The orange ants will stream straight down into the Hungry Door. Watch the number count down as the ants feed the door. Once the door receives all 18 units, it swings open and disappears from the board. You must never pull this specific orange block until the path to the door is perfectly clear. If you pull it while the door is blocked, it will sit in your tray and cause a dangerous jam
  9. 9
    Clean up the final light
    Clean up the final light blue and dark green tiles to finish the board and win the level. With the Hungry Door open and the chocolate blocks mostly destroyed, the board is wide open. You will have a few stray tiles remaining at the very top and around the bottom edges. Pull the last remaining light blue blocks to finish off the top edge of the sky. Pull any leftover dark green blocks to clear the bottom corners. Keep your eyes firmly on your five waiting slots. Only pull exactly what you need to finish the job. The ants will swarm the final few tiles. Once the last tile vanishes, the ants will finish their paths and you will win the level
  10. 10
    Break into the heavy chocolate
    Break into the heavy chocolate barriers to open up the board. Begin your puzzle by looking at the enormous brown chocolate walls at the very top and very bottom of the board. You must break these walls down before you can reach many of the colored tiles. Pull the first red block and the first orange block from your tray to get things started. You will encounter connected boxes right away in this first wave. Two blocks will have a visual line linking them together. When you tap one of these connected blocks both blocks fly up into your waiting slots at the exact same time. This action consumes two of your five precious slots instantly. Keep a close eye on your available space so you do not accidentally lock up the board. Send out a black block next because the black background tiles touch almost every part of the outer edge. The ants will march out and aggressively chew through the brown chocolate to reach their targeted colors
Совет: Если застрял — рестарт уровня: раскладка та же, но можно сыграть иначе.

Точная раскладка кубов и лимиты слотов на уровне 369 могут меняться между обновлениями — проверяйте по полю уровня в игре (verify).